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Interactive
Book

Final Year Project

Purpose

My FYP Project aimed to design an interactive book as a learning media using Unity and Kinect V2. The purpose of designing this learning media was to raise awareness among communities to improve their understanding and pay more attention on river water pollution issues.

Objectives

Design Process

1. STORYBOARD

Drawing full of storyboard for working flow

3. COMPOSITING

Make sure the video duration, using after effect, premiere pro

2. SOFTWARES

Using 3d software for making my 3d animation. Most using blender to do it

4. MATERIALS

Find and searching the suitable materials to make the book model.

Rintis Showcase 2023

What is Rintis?

RINTIS is an annual showcase of final year research projects by students from the 6 different departments in School of The Arts, Universiti Sains Malaysia.

3D Modelling

Book.jpg

Features

Eco-Friendly Design

This Interactive Book is a unique and innovative way to educate communities about water pollution. Our book is made by recycling materials, making it eco-friendly and sustainable. Using a combination of colorful illustrations and interactive pages, we will take you on a journey through our local waterways. 

3D Animation

This Interactive Book contains 26 Animations with subtitles. The causes, effects, and preventions of river water pollution.

Interactive Function

This Interactive Book is an immersive experience where guests can physically engage with our stories. We use state-of-the-art technology like hand sensors and projectors to create an experience like no other. You won't be just reading a book, but you'll be living it!

Accurate Data 

We have online interviews with the WWF members to get accurate data of river water pollution.

Be awarded in Silver Medal (Tertiary in Social Science) | Virtual Innovation Competition 2023)

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